Prodeus is the original first-person shooter that was once popular, but reimagined by modern rendering techniques. Prodeus delivers the level of quality you'd expect from an AAA experience , while still adhering to some of the aesthetic technological limitations of earlier hardware.Our art style is high-quality 3D Retro Aesthetic
An emphasis on over the extreme visual effects.
Fantastic dismemberment mechanism
Infinite blood (go insane, paint the rooms red!)
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Engaging combat and visceral scenarios
Heavy duty weapons
Many techniques to uncover
Replayability:Continuous support
User generated content
The Level Editor is easy to use and simple to use.
The Team:Prodeus project is being created by Michael Voeller and Jason Mojica of Bounding Box Software who have more than 25 years of FPS developing experience. They also work with creative freelance designers and artists.
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